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Take the best content, balance it for fun gameplay, and plug it on this engine. Massive battles, advanced graphical effects, terrain deformation, scripting. Some folks develop a 3D engine, just for kicks. The mods pass on to different maintainers over time. Take the most useful and interesting ones into packs. Let some years pass to balance test those additions. Imagine if you take OTA, and you let cavedog and users release years worth of extra content, such as units and maps. All of you folks planning on installing the Original TA (between hard and impossible on modern stuff) would better redirect your efforts to the Spring Project.
![total annihilation unit packs total annihilation unit packs](https://sites.google.com/a/nomadcf.com/gaming-files/_/rsrc/1235831871204/total-annihilation-3/total-annihilation-works-project/G_FINAL_01.gif)
Posted by sdodd at 12:35 AM on April 8, 2008
![total annihilation unit packs total annihilation unit packs](http://cdn.akamai.steamstatic.com/steam/apps/298030/ss_85513dfc9b52cfa909da577efe706a8a3964c1e8.1920x1080.jpg)
(Although it is limited to three processor cores, at least in SupCom's original release.) I expect it'll be taxing sound cards, CPUs, and system memory bandwidth on new PCs for years to come. Like its predecessor, it will use every ounce of your hardware's capabilities. I've played a fair amount of Supreme Commander, and I recommend it to TA fans. (Huge unit counts were my favorite part of the game. This leant the game a re-playability that has rarely been matched. Five years after release, new PCs could handle a lot more units in the game at once. It was also one of the first games I remember that really scaled up with your hardware. Players would check the developer's website periodically to see if any new units were available. I'd imagine this helped kick-start the player community (not to mention the mod scene).
Total annihilation unit packs for free#
Total Annihilation was (I believe) the first game to offer new units for free download over the web after the game hit store shelves.